bgsave example


        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bgrewriteaof(...\func_get_args());
    }

    public function lastsave(): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lastsave(...\func_get_args());
    }

    public function bgsave($schedule = false): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bgsave(...\func_get_args());
    }

    public function save(): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->save(...\func_get_args());
    }

    public function role(): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->role(...\func_get_args());
    }

    

        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->append(...\func_get_args());
    }

    public function bgrewriteaof($key_or_address)
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bgrewriteaof(...\func_get_args());
    }

    public function bgsave($key_or_address)
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bgsave(...\func_get_args());
    }

    public function bitcount($key)
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bitcount(...\func_get_args());
    }

    public function bitop($operation$ret_key$key, ...$other_keys)
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bitop(...\func_get_args());
    }

    

        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->append(...\func_get_args());
    }

    public function bgrewriteaof($key_or_address): \RedisCluster|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bgrewriteaof(...\func_get_args());
    }

    public function bgsave($key_or_address): \RedisCluster|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bgsave(...\func_get_args());
    }

    public function bitcount($key$start = 0, $end = -1, $bybit = false): \RedisCluster|bool|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bitcount(...\func_get_args());
    }

    public function bitop($operation$deskey$srckey, ...$otherkeys): \RedisCluster|bool|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bitop(...\func_get_args());
    }

    
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